We have a standard, and a door that's always open.
The idea
Belong has never posted a role we were happy with. Every job description we've written described the work we needed last quarter — the title was accurate in March and wrong by June — and then the work moved, because the work always moves.
What we were really doing was writing down a shape and hoping a person turned up who matched it. Everyone does this. It's a strange way to build a company.
So we stopped. There are no openings on this page. There's one description of the kind of person who does well here, it doesn't change, and it's available to anyone who wants to test themselves against it. If you clear it, we'll find the work. That order — person first, work second — is the whole idea.
What changed
The first is that the floor moved. A person who knows how to direct a set of agents does work this year that a team of five did last year. That's not a prediction, it's what our own week looks like. Which means the question worth asking about someone is no longer how many years have you done this — it's what can you build, and what have you already built. Years are a proxy that stopped predicting anything. We removed it.
The second follows from the first. If a piece of work can be fully specified, done alone, and handed back without a conversation, that work is increasingly not a job. It's a task, and tasks are getting handled. What's left — the part that's actually scarce — is judgment, taste, knowing which problem matters, and the ability to think it through out loud with other people who care as much as you do.
That happens in a room. It genuinely does not happen as well on a call, and we've stopped pretending otherwise. So we hire in person, and we hire for the part of the work that no agent is close to doing.
Where the work happens
Two offices. Both in person, both full of people who are not doing the same job.
Stockholm is where the product gets made. Engineering and design sit at the centre of it, but nothing gets made by engineers alone — it takes people running the operation, holding the pace, and handling the business around the building. If you want to be close to the thing itself, this is where the thing is.
New York is where the company meets the world. Artists and their teams, partners, brand, marketing, growth, and the operation that keeps all of it moving. Not production code, but building constantly — internal tools, agent workflows, systems that take work off the team's hands.
Same standard in both. What changes is what you point it at.
What we never ask
Where you studied, whether you finished, what year, or how long you've been doing this.
None of it is on the form. We look at what you make and how you are in a room, and it turns out that's a much better test.
Why we do it this way
We're building a company on the belief that devotion should count for something — that showing up, over and over, for something you love ought to leave a record and ought to come back to you.
So we look for devotion, we look for what people have actually made, and we don't much care what path they took to get here. Same idea, pointed inward.
It would be strange to believe that about fans and not about the people we work with.
If this sounds like you
Introduce yourself. It isn't a form and a résumé upload — it's a set of questions and tasks that take real time, because we'd rather know something true about you than have a document. Use AI to do it, obviously; tell us how you used it.
A person reads every one. We'll come back to you either way.
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